15
shipped projects
10+
years in product
$9M
estimated impact
6
industries
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Agistix — supply chain visibility software

4 years 2 months

Led end-to-end UX for Agistix’s logistics platform (driver app, shipment workflows, rules-based subscriptions, compliance tools, analytics), delivering a unified design library and high-impact features across web and mobile.

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Data Science UA — analytics for paid search advertising

3 years 9 months

Led UX design across two development teams, delivering new features, streamlining workflows, and reducing design debt.

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Digitalroute — ETL platform (via EPAM)

10 months

Contributed UX design to an ETL data platform, improving core features and establishing a design system foundation.

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Promomash — manage trade promotions, demos, and deductions

3 years 2 months

Improved core workflows and analytics for a CPG promotion management platform—streamlining field demos, budgeting/deductions, and reporting while establishing a consistent design foundation.

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Hymetry — session recording and behavior analytics

1 year 1 month

Drove the product from inception—shaping the concept, UX, and visual language—then implemented the interface in Tailwind and partnered closely with a Python developer to deliver a pre-launch MVP.

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Roadarium — driving practice on real city streets

Roadarium is a browser-based driving simulator for practising on real city streets. Drivers choose a city and route, then learn through an in-car experience with navigation, speed limits, contextual prompts, and live feedback.

I defined the interaction model and visual direction, then built the product with substantial help from AI tools. The fast implementation loop let me test complex behaviour directly in the working simulator instead of separating design from prototype.

The design challenge is continuous rather than screen-based: the interface must stay clear while the user is driving, preserve spatial awareness, and surface the right instruction without competing with the road.

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UpcomingEvents MacOS app

UpcomingEvents was a short productivity project created to solve my own recurring workflow problem: checking upcoming meetings without constantly opening the calendar.

The idea was simple — use the macOS Dock icon as an always-visible surface for upcoming Google Calendar events and countdowns. It taught me how even a small product can create value when it removes repeated friction from daily work.

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Other projects

I also contributed to a range of other projects—selected screens below—including side projects where I owned end-to-end delivery.